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“Your grandson is competing in a hedges race, and as a devoted grandmother, you run alongside him to cheer him on. Avoid obstacles yourself and help him overcome challenges to ensure he crosses the finish line first!”
INFINITE RUNNER | PC | UNREAL ENGINE 5
TRAILER
THE GAME


Brief & J.O.
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With the Paris Olympics approaching, our brief was to create a sports-themed game featuring a core mechanic using the microphone.
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We decided on a twin system with asymmetric gameplay, focusing on coordination between two players controlling the same character.

Replayability
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The game is endless, with speed increasing continuously.
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As the player progresses, they earn trophies.



Strategy & Difficulty
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Enemies and items appear to challenge the player or boost their score.
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A leaderboard allows each player to log in and compete against others.
WHAT I WORKED ON

PRODUCING
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Managed the project with a team of 11, coordinating multiple teams across design, art, and programming.
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Created detailed schedules and assigned tasks to ensure complete delivery.
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Organized playtesting and incorporated feedback.

DESIGN
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Designed mechanics, levels, and items according to given constraints.
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Produced design documentation for the programmers & the artists.

PROGRAMMING
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Programmed the procedural generation system.
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Implemented threats and collectible items.
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Managed the project’s Git repository.

TEAM
Design & Programming:
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Imane ZOUGAGH
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Virgile JUMIN
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Axel MACHICOTE MADRANGES
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Mathéo FOUINEAU
Game artists:
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Cyril DARDARE
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Jeanne POULAIN
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Johanne PERL
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Perrine BEAUSSART
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Quentin CHOLLET
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Antsa RASOLONJATOVO
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Yvann PIEDERRIERE
PROJECT STATUS: FINISHED!

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